Tip: Start with the basic shapes found in the Primitives list, then adjust the size and position with gizmo: It all starts with basic shapes that are modified and assembled together. His eyes are tiny spheres too, his hands are just bent blocks. That shape can then be transformed, elongated and shaped. If we take Totoro as an example, we can see that the body starts with a sphere. The first thing that needs to happen is a little mental switch on how you perceive an object. Here are some learnings I picked up during my character design journey. Some things I had to discover through play, but I also received very helpful guidance from my Vectary colleagues. It requires the same imagination but a different approach. I soon realized that 3D design space is totally different from 2D. During my first few attempts, not knowing anything about character creation except that I wanted to create a 3D model of Totoro, my favorite Ghibli studio character.
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